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ArcGIS Maps SDK for Unreal Engine Brings Real-World Data Into Unreal Environment

ARPost

From real to unreal, from unreal to real. ArcGIS Maps SDK for Unreal Engine blurs the distinction between the real world and the virtual world. Esri , the world’s largest GIS software firm, recently released version 1.0 of the ArcGIS Maps SDK for Epic Games’ Unreal Engine 5.

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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. It’s going to be very interesting and very busy… I hope to meet you in Laval!

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A Tour of the Mytaverse Enterprise Immersive World

ARPost

There are a number of great virtual world platforms out there – and a smaller number of those are dedicated to enterprise use. Mytaverse is an enterprise-only platform with special tools for digital twins and virtual assets, and I got the world tour. These can be digital collectibles or digital twins.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 Mixed reality video compositing for VR allows applications to pull in video from the real world and mix it with the virtual world, which can lead to a really cool footage, like the work done for the Fantastic Contraption (2016) trailer ; it’s also the preferred way for streamers to show themselves in VR.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Combined with the headsets integrated eye-tracking functionality, users can supposedly expect lifelike virtual content featuring levels of detail not currently offered by other major providers. Premium cars can only be made with premium tools. To design in virtual reality, we need the high resolution of the Varjo device.

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VR/AR Association Holds Virtual Summit Dedicated to the Metaverse

ARPost

During this panel too, Reyes spoke of blockchain technologies as the link not just between virtual worlds, but between virtual worlds and the physical world to create true interoperability across immersive platforms. How are we going to transport attributes from the physical world to the digital world?”. “To

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NVIDIA’s Dave Weinstein: AI integration will be fundamental for the future of XR

The Ghost Howls

I think there is a lot of confusion in the communities about it… Omniverse is a simulator of 3D virtual worlds. To use an analogy, Omniverse Nucleus – the platform’s collaboration engine – is like the ‘Git’ of 3D assets and these virtual worlds. Why is a solution like Omniverse important?

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