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Triton Project is an affordable DIY AR headset

The Ghost Howls

With Pumori.io , I had created 6 Unity apps that demo UI/UX concepts on the Project North Star headset. However, I had to manually switch between unity packages to demo different apps which led me to taking on and off the headset constantly. . Is this the only supported programming language or devs can also use Unity and Unreal Engine?

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Daniel Beauchamp inspires us to do more crazy experiments in VR

The Ghost Howls

The prototypes are also a way to get better at Unity. I was a die-hard Unreal Engine user, but with a lot of AR being in Unity I needed a way to ramp up on the engine. A lot of my prototypes are excuses to learn new skills and techniques in Unity. So working on these prototypes gives me an outlet to work on VR.

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New Waveguide Tech From VividQ and Dispelix Promises New Era in AR

ARPost

The physical device is designed to work with VividQ’s software, compatible with major game engines including Unity and Unreal Engine. Wearable AR devices have huge potential all around the world. New product announcements are comparatively rare and are always the result of lots of hard work.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.

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The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The Ghost Howls

Nano-tech wants to be the Nanite of Unity. Unreal Engine 5 has brought two interesting features with its release: Lumen and Nanite. Read this Intelligence Report about Wearables. Henry has prepared a detailed report about wearables and the metaverse. See Unity running on Quest. Learn more. My friend Catherine D.

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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

VR gloves are a wearable XR accessory designed to enhance immersion with spatial computing capabilities and sensory feedback. Plus, the gloves are compatible with various software platforms, such as Unity and Unreal Engine. The company is a pioneer in XR wearables, with full haptic suits designed for various use cases.

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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Haptics Studio and SDK leverage Unity and Unreal RT3D engines for creating AR/VR/MR content; Meta’s tools allow developers to integrate haptic experiences into Quest applications. What is Haptics Studio by Meta? Notably, the studio is future-proofed for upcoming Quest devices and legacy ones.

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