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WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.
Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Oculus MRC in Unity – Video Tutorial. Oculus Mixed Reality Capture (MRC) is an important plugin for Unity and Unreal Engine that developers can integrate into their projects.
After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 This tutorial also comes in video format. Let’s see how to build a Unity 2021 application with OpenXR.
These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons. Application SpaceWarp on Quest 2 – A Video with all you need to know. If you like videos, take a comfortable seat and enjoy it.
So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR! Oculus Passthrough APIs video tutorial. If you don’t like videos, instead, keep reading for the textual version.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
Around 40 days ago, I reported to you the news of Google presenting at SIGGRAPH 2020 a new algorithm for recording, encoding, and decoding 6DOF VR videos , that is movies inside which you can physically move. Today I managed to try its demo , so let me tell you how is it cool being able to move inside a video! 6DOF Videos.
Unity has long been in the frontline of companies leading the democratization of 3D assets and tools, including for XR applications. However, when Volvo wanted to make their 3D models and emulators more accessible, they reached out to Unity to help them do it. Unity had already been established primarily as a game engine.
With the show floor still closed, the highlight of the day has been the speech by Unity CEO John Riccitiello that spoke about the metaverse , telling us what he thinks it is and how he thinks it can evolve. The Unity CEO talks about the metaverse. The Unity CEO on AWE stage to talk about the M-word.
But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. That’s why I decided to create this little tutorial: to help all the Unity developers that want to get started in developing for the latest Oculus standalone device in understanding what are the first steps to follow.
The best part of the video is where I put toilet seats in my living room… well, they’re still useful if you have an urgency to go to the toilet, but are too lazy to change rooms! This avatar video stream is generated by Avatar provider apps/services on the headset. Scott Stein having a video call on Vision Pro.
For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll). Unity and its automatically added permissions.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
A few days ago I posted this video on my social media channels where I poured some biscuits from a real-world biscuit box into my VR kitchen to have some breakfast: So tasty… The video got some interest from the community and some people asked me how I did it. Initialization I launched Unity (I’m using version 2022.3
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
We all like to shoot videos and screenshots of the VR experiences we play : sometimes to me it is a necessity because I need content to insert inside my articles for my blog, but in general, we all love to save some great moments we had in VR, in the same way we feel the need to take a picture when something interesting is happening in real life.
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview (formerly known as 2023.3 Unity’s Foveated Rendering API also supports eye-tracked foveated rendering for headsets like Quest Pro and PSVR 2.
Arcturus , volumetric video editing and streaming tools provider, has been at the forefront of virtual production, revolutionizing immersive content experiences across a vast range of verticals. Blend: Connecting Volumetric Video Clips With Seamless Transitions.
I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! How to get started with Oculus Quest hands tracking SDK in Unity – Video Tutorial.
The 2017 video from Normal VR started with an adorable, yellow, blob-like virtual avatar daintily standing in the middle of a real, physical office. To me, this video was one of the most compelling examples of how immersive technologies could work together to enable social interactions across realities. Image Credit: Normal VR.
A video posted by a Vision Pro developer appears to show the current levels of hand-tracking and occlusion performance that Apple’s new headset is capable of. A developer building for Vision Pro using Unity posted a video which gives a clear look at both hand-tracking and occlusion.
” At MWC Shanghai, state-owned China Mobile announced the first batch of 24 members of the alliance, including Huawei, Xiaomi, HTC Vive, Unity China, NOLO, XREAL (formerly Nreal), AI company iFlytek, video streaming platform MGTV, and cloud streaming platform Haima Cloud.
Welcome to Reality Bytes, featuring lightning-round video commentary from AR Insider partner, M7 Innovations. What are the biggest insights and observations in immersive tech & media this week? This post appeared first on AR Insider.
The new iPhone can shoot spatial photos and videos that can be seen inside the Apple Vision Pro. Furthermore, he decided that Unity Personal will remain free and the funding ceiling to use it will double from $100k to $200k. It is a fantastic demo video you have absolutely to watch.
Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages. For example, Spatial’s Unity Creator Toolkit beta model powered the 2023 Metaverse Fashion Week on Spatial between 28 to 31 March.
Unity partnered with the Vancouver Airport Authority (VAA) this month to deploy large-scale enterprise-grade digital twins to ensure success in environmental, social, and corporate governance (ESG) use cases. Moreover, as part of its reconciliation goals, YVR is also deploying a Unity training program to Musqueam Indian Band learners.
It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. This video from Holonautic sheds light on what’s possible.
Google Releases AR Geospatial Creator for Unity Google has launched Geospatial Creator for Unity, a new platform that allows developers to preview 3D assets in the Unity Editor. Geospatial Creator for Unity currently offers visualizations of more than 2,500 cities in 49 countries.
Google Photos has been redesigned with a layout that’s unique to Android XR, and the app can automatically convert photos and videos to 3D (with pretty impressive results). Unity is also supported through a new Android XR Extension, as well as WebXR and OpenXR.
Earlier this year the Unity Labs team shared an incredible proof-of-concept mixed reality demo that shows the power of blending the real and virtual worlds together. It’s tough to explain so let’s jump right to a video example: Take a look at the video above. We look forward to mixing reality ourselves next year.
In this post, I’m going to tell you how to implement hands tracking in Unity for the Vive Focus 3, how to enable it on the device, and what are its performances, also compared to the ones of the Oculus Quest 2. All you need to know on Hand Tracking on Vive Focus 3 – Video. Return to Unity, go to Window -> Package Manager.
Today, Antilatency released a new video demonstrating the full potential of its customizable tracking system with a 10-person choreographed dance routine. Each team member can be seen operating the body of their own unique avatars in a custom tech demo environment built on the Unity platform. Image Credit: Antilatency).
There are other cool features in the operating system, like that it can convert photos and videos to 3D automatically. Developers can already access a preview of the development environment for native, Unity, WebXR. Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice.
We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity is the platform that makes this world a reality. More Buzz Around Unity.
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. Cubes are easy to do. It got thousands of downloads.
Everyone can create his online meeting spaces; It lets you customize your avatars; It lets you import in your virtual world whatever you want : Youtube videos, web pages, 3D models from Sketchfab, etc… If it is online, you can import it in Hubs. Promotional video of the features of Hubs in AWS (Video by Mozilla).
On social media, we had some popular videos from the creators of Cubism, Gravity Lab, and also a cool AR demo that “teaches” you how to play the piano, and that was very nice, but… I expected something more. These are the only settings about the passthrough you can change inside Unity. Literally no way.
Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process. Kielar, to walk us through how they used Unity to develop a new digital field operator system. In the video above, notice how the user controls the visibility of the menu with a gesture.
The company claims in a video on its social media channels that you can develop also applications for Ray-Ban Meta, but this sounds a bit strange to me and in fact, this device is not listed in the list of officially supported models on its website. Hand tracking fits very well with the magic-based combat system of the game.
unity @Oculus #OculusQuest #MadeWithUnity #XR #SpatialComputing cc: @mitrealityhack pic.twitter.com/wypOFEJcNx — Greg Madison (@GregMadison) January 17, 2020. In a short video posted yesterday to Twitter, Madison shows off a custom-built VR environment layered perfectly over his real-world apartment.
First of all, one of the leakers affirms having found the info from a Chinese video on BilliBilli, but then some Chinese people saw the same video and said that it said nothing that was contained in the leak. There is also a new render about the upcoming elite strap and a lot of videos about its high-quality passthrough in action.
Some people asked me how I did that and in this post, I’m sharing my knowledge giving you some hints about how to replicate the same experience in Unity. It won’t be a step-by-step tutorial, but if you have some Unity skills, it will be enough for you to deliver a mixed reality experience.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. It talked about SIFT features and how the inventor used this kind of features to add 3D model of rabbits and teapots on top of a desk and over the hand in a camera video stream. So many memories, guys.
We are especially excited by the introduction of depth awareness in the XR-3 through combined LiDAR and RGB video, enabling the most realistic mixed reality experiences ever seen. Varjo has pushed the boundaries of high-resolution mixed reality for professionals across various industries,” said AC Mahendran , Director, XR, Unity. “By
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