This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that. Then I started my university studies by drawing with a pencil to a big whitepaper. So we have an SDK that plugs in into Unity, Unreal, all the game development engines are fairly straightforward.
There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that. Then I started my university studies by drawing with a pencil to a big whitepaper. So we have an SDK that plugs in into Unity, Unreal, all the game development engines are fairly straightforward.
I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience.
I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience.
There's been so much research done on that, Unreal Engine and Unity are really pushing towards that. Then I started my university studies by drawing with a pencil to a big whitepaper. So we have an SDK that plugs in into Unity, Unreal, all the game development engines are fairly straightforward. Niko: Absolutely, yes.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content