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Dive Into a Hyper-Realistic Metaverse Built on Unreal Engine

ARPost

From Real to Unreal and Unreal to Real. ej Dobruský, Victoria VR blurs the line between the imaginary and real worlds by building its metaverse platform on Unreal Engine , the gaming engine of choice for most developers. Unreal Engine has the capability to render real-life photos into photorealistic graphical images.

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The Top Augmented Reality Workshop Options for AR Education

XR Today - Augmented Reality tag

An augmented reality workshop isn’t just an excellent tool for developers and vendors planning to create AR apps. As augmented reality development becomes more accessible, with the rise of intuitive development kits and low-code, no-code solutions, workshops introduce various immersive opportunities. billion by 2031.

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Warhammer 40K Free-Roam VR Game Announced

VRScout

Stress Level Zero, an international purveyor of location-based VR entertainment, this week announced that is partnering with Games Workshop to launch a free-roam VR game based on the ultra-violent Warhammer 40K franchise. Image Credit: Games Workshop. No word yet on an official release date. For more information visit here.

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Zero Latency Unveils New “Warhammer 40,000: Space Marine” Immersive VR Experience

ARPost

Location-based VR experiences company Zero Latency and fantasy miniatures manufacturer Games Workshop are teaming up for a brand-new immersive VR adventure. Its partnership with Games Workshop proves the studio’s commitment to creating more complex and immersive VR games. Game Workshops have a massive global reach.

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Timberland, Epic Games Build Fortnite Metaverse

XR Today - Mixed Reality tag

Timberland® CONSTRUCT:10061 created in Fortnite, powered by Epic Games’ Unreal Engine. An augmented reality (AR)-based Metaboots immersive experience also taps Unreal Engine’s high-fidelity capabilities via Sketchfab and Unreal Engine’s Quixel Megascans, which overlays AR Metaboots on real-world environments.

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NVIDIA to Debut Digital Twin Tech

XR Today - Virtual Reality

This year’s conference uses keynotes, workshops, and short courses to introduce emerging computer vision and immersive XR technology. Then a user can import the 3D object into an NVIDIA Ominverse-supported graphics suite like Autodesk, Blender, Unreal Engine 5, and Adobe Substance 3D for further customization. Using 3D MoMa.

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Pavlov Shack Will Run At Higher Refresh Rate On Quest 3

Upload VR

This hefty update moved Pavlov onto Unreal Engine 5.1 with OpenXR support, which means Steam Workshop support has been retired. He also reconfirmed that Quest 1 support would end soon. Villarreal's comments follow the recent Update 29 patch, which arrived last month for the main game.

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