This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Arguably, exoskeletons, not AR/VR, are the current star of enterprise wearables. Exoskeleton development has evolved from military and medical applications to industry, where wearable robotics are finding their sweet spot. And major industrial players and startups alike recognize the growing opportunity: The market.
Arguably, exoskeletons, not AR/VR, are the current star of enterprise wearables. Exoskeleton development has evolved from military and medical applications to industry, where wearable robotics are finding their sweet spot. And major industrial players and startups alike recognize the growing opportunity: The market.
.” Not a month later and the company was seeking four additional hires with immersive tech talent , including a ‘VR/AR Programmer’ Then there was Apple’s hiring of Doug Bowman , Director of the Center for Human-Computer Interaction at Virginia Tech, and an influential figure in the world of virtual reality academia.
Greg Werkheiser is the founder and CEO at ARtGlass, a company providing wearable augmented reality experiences to museums as well as historic and cultural sites. Greg Werkheiser is the founder and CEO at ARtGlass, a company providing wearable augmented reality experiences to museums as well as historic and cultural sites.
In October, Micro Center will be selling XREAL products in California, Colorado, Florida, Georgia, Illinois, Indiana, Kansas, Massachusetts, Maryland, Michigan, Minnesota, Missouri, New Jersey, New York, North Carolina, Ohio, Pennsylvania, Texas, and Virginia.
The Arlington, Virginia-based firm was picked to join Comcast’s NBCUniversal Sports Accelerator, leading to the deal with NBC Sports and allowing the firm to showcase its capabilities at the Professional Golfers Association’s (PGA) Korn Ferry Tour golf tournament.
They can either be connected directly to the wearable or wirelessly to render virtual reality images. She chose 103-year old Virginia Anderlini to try out the demo version of the program. Smartphones are also the core of many VR headsets. However, there are particular features that make a handset VR-ready. VR For Relaxation.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content